01 · Audit
Interface audits
Every screen checked against the UX laws. Each finding ranked by impact, with its fix.
14 choices in the main menu
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Aequus · UX/UI studio
I audit interfaces, build design systems and wire AI into real workflows. Then I measure what changed.
Interface architecture, Design systems, AI engineering, UX laws
Measured, Documented, Transferable
01 · Audit
Every screen checked against the UX laws. Each finding ranked by impact, with its fix.
14 choices in the main menu
02 · AI
Models wired into real workflows: sorting, routing, drafting. Measured in seconds saved.
> ingest support_tickets.csv 1 248 rows · 3 languages > classify 6 categories > route billing (0.94) ✓ triage 1.8 s per ticket
03 · System
Tokens, components and states, identical in Figma and in code, published in one step.
Section 03 / Manifesto
Most interfaces are designed on taste: a trendier gradient, a bolder button, a redesign every two years.
Every decision traces back to a UX law, a measure or a test. What helps nobody understand or act is removed.
Sample study · Checkout
12 participants
Usability test, before and after the redesign
Task success
92%
Before 58 %+34 pts
Time on task
34s
Before 71 s−37 s
Errors per task
0.6
Before 2.4−1.8
Section 04 / Method
The same method on every project, whatever its size. Each step ends with a deliverable your team keeps.
01
Map the friction before touching a pixel: heuristics, analytics, user tests.
DeliverableFindings ranked by impact
02
Rebuild the flows and the information structure, then validate them in wireframes.
DeliverableUser flows · wireframes
03
Turn the decisions into tokens and components, the same names in Figma and in code.
DeliverableDesign system · documentation
04
Ship, then measure what changed: task success, load time, accessibility level.
DeliverableBefore / after report
Section 05 / UX Vault

Revolut, Airbnb, Uber: the same menu, in the same place. Not a lack of ideas: your users spend their time in other apps, and they arrive at yours with their habits.
Section 06 / Series
Each law gets a reel, then an article in the UX Vault: the rule, a real interface, and what to change. 0 / 20 published
Category 01 / 04
The laws every interface rests on.
0 / 5 published
Category 02 / 04
How waiting, pacing and memory shape the experience.
0 / 5 published
Category 03 / 04
How the eye groups, orders and remembers what it sees.
0 / 5 published
Category 04 / 04
The mental shortcuts interfaces exploit, for better or worse.
0 / 5 published
Section 07 / Work
UX/UI · 2026
UX/UI · 2026
UX/UI · 2026
Section 08 / About
Lead product & UX/UI designer
Lead product and UX/UI designer in a French FoodTech startup: 22 web and mobile modules used every day by restaurant chains. Before that, the UX of an open-banking app and four years of freelance product and brand design. Trained as a state engineer in data science, I prototype in React and measure what I design.
I design in
Figma and
Photoshop, animate in
After Effects and
Lottie, cut the reels in
Premiere Pro, build with
Claude Code and ship with
Jira.
Open to new projects

Section 09 / Start
Or send a screenshot of the screen that bothers you.